//General-Setting/// //----------------// seta name "^wJoNa" //----------------// seta devdll "1" seta con_debug "0" seta cm_playerCurveClip "1" seta logfile "0" seta pmove_fixed "1" seta pmove_msec "8" seta rate "25000" seta scr_conspeed "9999" seta sensitivity "6" seta snaps "20" seta forcefps "125" //binds// bind 0 "cg_drawgun 1; weaponbank 10" bind 1 "cg_drawgun 1; weaponbank 1 " bind 2 "cg_drawgun 1; weaponbank 2 " bind 3 "cg_drawgun 1; weaponbank 3 " bind 4 "cg_drawgun 1; weaponbank 4 " bind 5 "cg_drawgun 1; weaponbank 5 " bind 6 "cg_drawgun 1; weaponbank 6 " bind 7 "cg_drawgun 1; weaponbank 7" bind 8 "cg_drawgun 1; weaponbank 8" bind 9 "cg_drawgun 1; weaponbank 9" ///CG-Settings/// //------------// seta cg_atmosphericeffects "0" seta cg_autoAction "0" seta cg_autoactivate "1" seta cg_autoReload "0" seta cg_autoswitch "0" seta cg_blinktime "100" seta cg_bloodDamageBlend "0" seta cg_bloodFlash "0" seta cg_bloodTime "0" seta cg_bobpitch "0" seta cg_bobroll "0" seta cg_bobup "0.000" seta cg_brassTime "0" seta cg_cameraOrbitDelay "50" seta cg_complaintPopUp "0" seta cg_coronafardist "0" seta cg_coronas "0" seta cg_crosshairAlpha "1.000000" seta cg_crosshairAlphaAlt "0.000000" seta cg_Color "white" seta cg_crosshairColorAlt "white" seta cg_crosshairHealth "0" seta cg_crosshairPulse "0" seta cg_crosshairSize "50" seta cg_crosshairX "1" seta cg_crosshairY "1" seta cg_currentSelectedPlayer "0" seta cg_currentSelectedPlayerName "" seta cg_cursorHints "4" seta cg_cycleAllWeaps "1" seta cg_deferPlayers "1" seta cg_descriptiveText "0" seta cg_draw3dIcons "0" seta cg_drawAllWeaps "1" seta cg_drawAmmoWarning "0" seta cg_drawAttacker "0" seta cg_drawCompass "1" seta cg_drawCrosshair "5" seta cg_drawCrosshairNames "1" seta cg_drawCrosshairPickups "1" seta cg_drawFPGun "0" seta cg_drawFPS "1" seta cg_drawFrags "1" seta cg_drawGun "1" seta cg_drawIcons "1" seta cg_drawNotifyText "1" seta cg_drawReinforcementTime "1" seta cg_drawRewards "1" seta cg_drawSnapshot "0" seta cg_drawSpreadScale "1" seta cg_drawStatus "1" seta cg_drawTeamOverlay "2" seta cg_drawTimer "0" seta cg_drawWeaponIconFlash "0" seta cg_emptyswitch "2 0 30" seta cg_errordecay "100" seta cg_fov "90" seta cg_gibs "1" seta cg_hudAlpha "1" seta cg_hudFiles "ui_mp/hud.txt" seta cg_lagometer "1" seta cg_marks "0" seta cg_marktime "0" seta cg_muzzleFlash "1" seta cg_noAmmoAutoSwitch "1" seta cg_noTaunt "0" seta cg_noVoiceChats "0" seta cg_noVoiceText "0" seta cg_popupLimboMenu "0" seta cg_predictItems "1" seta cg_printObjectiveInfo "1" seta cg_quickMessageAlt "1" seta cg_railTrailTime "400" seta cg_reticleBrightness "0.7" seta cg_reticleType "1" seta cg_runroll "0" seta cg_runpitch "0" seta cg_selectedPlayer "0" seta cg_selectedPlayerName "1" seta cg_shadows "0" seta cg_showblood "0" seta cg_simpleItems "1" seta cg_smoothclients "1" seta cg_stereoSeparation "0.4" seta cg_teamChatHeight "8" seta cg_teamChatsOnly "0" seta cg_teamChatTime "10000" seta cg_useScreenshotJPEG "1" seta cg_useWeapsForZoom "1" seta cg_viewsize "100.000000" seta cg_voiceSpriteTime "6000" seta cg_weaponCycleDelay "0" seta cg_wolfparticles "0" //explosions: no/yes seta cg_zoomDefaultBinoc "22.5" seta cg_zoomDefaultFG "55" seta cg_zoomDefaultSniper "30" //50 seta cg_zoomDefaultSnooper "40" seta cg_zoomfov "22.5" seta cg_zoomStepBinoc "3" seta cg_zoomStepFG "10" seta cg_zoomstepsniper "1" seta cg_zoomStepSnooper "5" seta cg_bobyaw "0" ///CL-Settings/// //------------// seta cl_allowdownload "0" seta cl_doubletapdelay "0" seta cl_freelook "1" seta cl_language "0" //English seta cl_maxpackets "100" seta cl_mouseAccel "0" seta cl_packetdup "1" seta cl_pitchspeed "140" seta cl_run "1" seta cl_timenudge "0" seta cl_yawspeed "140" ///PB-Settings/// //------------// seta cl_punkbuster "1" seta pb_security "0" ///COM-Settings/// //-------------// seta com_blindlyLoadDLLS "1" seta com_blood "0" seta com_hunkMegs "256" // Esta opcion es la que debeis tener mas en cuenta ya que el valor debe ser la mitad de vuestra ram yo la tengo a 512 porque tengo 1GB de ram seta com_maxfps "125" seta com_recommendedSet "1" seta com_soundMegs "64" seta com_zoneMegs "64" ///IN-Settings/// //------------// seta in_joyBallScale "0.02" seta in_joystick "0" seta in_midi "0" seta in_midichannel "1" seta in_mididevice "0" seta in_midiport "1" seta in_mouse "-1" //directinput seta joy_threshold "0.15" ///Mouse-Settings/// //---------------// seta m_filter "0" //1 seta m_forward "0.25" seta m_pitch "0.016" seta m_side "0.25" seta m_yaw "0.022" seta mv_sensitivity "20" //Multiview-Sensitivity ///Graphic-Settings/// //-----------------// seta r_allowExtensions "1" seta r_ati_fsaa_samples "0" seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" seta r_ati_truform_tess "0" seta r_clear "0" seta r_colorbits "16" //"0" seta r_colormiplevels "0" seta r_compressmodels "1" seta r_customaspect "1" seta r_customheight "1024" seta r_customwidth "1280" seta r_depthbits "0" seta r_detailtexture "1" seta r_detailtextures "0" seta r_displayRefresh "60" seta r_dlightBacks "1" seta r_drawSun "0" seta r_dynamiclight "0" seta r_ext_ATI_pntriangles "0" seta r_ext_compiled_vertex_array "1" seta r_ext_compressed_textures "1" seta r_ext_gamma_control "0" seta r_ext_multitexture "1" seta r_ext_NV_fog_dist "0" seta r_ext_texture_env_add "0" seta r_ext_texture_filter_anisotropic "0" seta r_ati_trueform_tess "0" seta r_ati_fsaa_samples "0" seta r_facePlaneCull "1" seta r_fastsky "1" seta r_finish "0" seta r_flares "0" seta r_fullscreen "1" seta r_gamma "5" seta r_glDriver "opengl32" seta r_glIgnoreWicked3D "0" seta r_highQualityVideo "1" seta r_ignoreFastPath "0" seta r_ignoreGLErrors "1" seta r_ignorehwgamma "1" seta r_inGameVideo "1" seta r_intensity "3" //seta r_lastValidRenderer "GeForce4 Ti 4800/AGP/SSE/3DNOW!" Cambiad este valor segun la explicacion del post graficas seta r_lodbias "2" seta r_lodCurveError "0" seta r_lowMemTextureSize "0" //512 seta r_lowMemTextureThreshold "40.0" seta r_mapoverbrightbits "3" //5 seta r_mode "6" //8 seta r_nocull "0" seta r_nocurves "0" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_overBrightBits "4" //5 seta r_picmip "3" seta r_picmip2 "2" seta r_preloadTextures "0" seta r_primitives "0" seta r_railCoreWidth "1" seta r_railSegmentLength "32" seta r_railWidth "16" seta r_rmse "0.0" seta r_roundImagesDown "999" seta r_shownormals "0" seta r_showtris "0" seta r_simpleMipMaps "999" seta r_smp "0" seta r_stencilbits "0" //16 seta r_stereo "0" seta r_subdivisions "999" seta r_swapInterval "0" seta r_texturebits "32" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" //seta r_texturemode "GL_NEAREST" to make pixels visible seta r_uiFullScreen "0" seta r_vertexLight "1" seta r_clamptoedge "0" ///Sound-Settings/// //---------------// seta s_distance "100.0" seta s_doppler "0" seta s_khz "44" seta s_max_distance "9999999.0" seta s_min_distance "0.5" seta s_mixahead "0.2" seta s_mixPreStep "0.05" seta s_musicvolume "0.000000" seta s_separation "0.5" seta s_volume "0.4" seta s_wavonly "0" ///VID-Settings/// //-------------// seta vid_xpos "0" seta vid_ypos "0" ///ETPRO/// //-------------// seta b_althud "2" seta b_althudflags "2" seta b_chatAlpha "0.33" seta b_chatfags "1" seta b_descriptiveTextScale "0.8" seta b_drawclock "1" seta b_drawranks "1" seta b_fireteamAlpha "0.5" seta b_hudYoffset "10" seta b_lagometerAlpha "0.3" seta b_popupTime "1000" seta b_numPopups "-1" seta b_popuptime "1000" seta b_popupFadeTime "1500" seta b_popupStayTime "1000" seta b_votetextscale "0.8" seta b_watermark "1" seta b_watermarkAlpha "0.75" seta b_muzzleFlash "0" seta b_tracers "0" seta b_hitsounds "1" vid_restart