// +-----------------------------------------------------------+ // | | // | :: RTCW:Enemy Territory Config :: | // | :: Last update : 31 December 2004 :: | // +-----------------------------------------------------------+ /// generated by ET, do not modify unbindall bind TAB "+scores" bind ENTER "+activate" bind ESCAPE "togglemenu" bind 0 "weaponbank 10" bind 1 "weaponbank 1" bind 2 "weaponbank 2" bind 3 "weaponbank 3" bind 4 "weaponbank 4" bind kp_leftarrow "weaponbank 5" bind 6 "weaponbank 6" bind 7 "weaponbank 7" bind 8 "weaponbank 8" bind 9 "weaponbank 9" bind l "openlimbomenu" bind v "mp_quickmessage" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind ALT "+strafe" bind CTRL "+moveup" bind SHIFT "+reload" bind INS "+speed" bind DEL "+leanleft" bind PGDN "+zoom" bind PGUP "weapprev" bind END "+leanright" bind F1 "vote yes" bind F2 "vote no" bind F11 "screenshot" bind KP_LEFTARROW "weaponbank 5" bind KP_DOWNARROW "weapalt" bind KP_INS "+movedown" bind MOUSE1 "+attack" bind MOUSE2 "+sprint" bind MOUSE3 "kill" bind MWHEELDOWN "weapprev" bind MWHEELUP "weapnext" // 3: Screen seta b_althud "2" seta b_althudflags "2" seta b_chatAlpha "0" seta b_drawranks "0" seta b_fireteamAlpha "1" seta b_hudYoffset "10" seta b_pipupTime "0" seta b_popupFadeTime "0000" seta b_popupStayTime "9999" seta b_watermarkAlpha "0" seta cg_teamChatsOnly "0" seta cg_noVoiceChats "0" seta cg_noVoiceText "0" seta cg_teamChatTime "99999" seta cg_voiceSpriteTime "9999" seta cg_teamChatHeight "12" seta cg_drawCompass "1" seta cg_drawNotifyText "1" seta cg_drawFireteamOverlay "1" seta cg_drawReinforcementTime"1" seta cg_drawGun "0" seta cg_quickMessageAlt "1" seta cg_popupLimboMenu "1" seta cg_descriptiveText "0" // 4: Graphics seta com_maxfps "76" seta r_intensity "2" seta r_ati_truform_tess "0" seta r_ati_fsaa_samples "0" seta r_mode "4" seta r_ignorehwgamma "0" seta r_flares "1" seta r_gamma "2" seta r_picmip "3" seta r_rmse "0" seta r_overBrightBits "0.2" seta r_mapoverBrightBits "3" seta r_fastsky "1" seta r_drawSun "1" seta r_dynamiclight "0" seta cg_coronafardist "0" seta cg_coronas "1" seta cg_shadows "0" seta r_detailtextures "0" seta cg_brassTime "0" seta cg_marktime "0" seta cg_bloodDamageBlend "0" seta cg_drawWeaponIconFlash "0" seta cg_showblood "1" seta cg_bloodFlash "0" seta cg_atmosphericEffects "0" seta cg_wolfparticles "0" // 6: Sound seta s_volume "0.8" seta s_musicvolume "0.000000" // 7: Connection seta rate "25000" seta snaps "40" seta cl_timenudge "0" seta cl_maxpackets "76" // 8: Crosshair seta sensitivity "3.15" seta cl_mouseAccel "0.1" seta cl_freelook "1" seta cg_fov "115" seta m_pitch "-0.022" seta m_yaw "0.022" seta m_forward "0.25" seta m_side "0.25" seta m_filter "0" seta cg_bobup "0.0" seta cg_bobpitch "0.0" seta cg_bobroll "0.0" seta cg_bobyaw "0.0" seta cg_runpitch "0.0" seta cg_runroll "0.0" seta cg_crosshairSize "41" seta cg_drawCrosshair "5" seta cg_crosshairPulse "0" seta cg_crosshairColor "red" seta cg_crosshairAlpha "1.000000" seta cg_crosshairColorAlt "white" seta cg_crosshairAlphaAlt "1.000000" seta cg_crosshairHealth "0" seta cg_crosshairX "0" seta cg_crosshairY "-0.1" seta cg_drawCrosshairNames "1" seta cg_drawCrosshairPickups "0" seta cg_zoomDefaultSniper "20" seta cg_zoomstepsniper "4" // 9: Weapons seta cg_noAmmoAutoSwitch "0" seta cg_autoReload "0" seta cg_weaponCycleDelay "0" // 0: Punkbuster seta cl_punkbuster "1